Show & Tell in Game Dev

Post GameDev things!

River collisions work - though it's quite jittery when the characters are pushed back. Using a signed distance field to determine the direction of pushing them out. I probably need now also an actual navigation system for the NPCs😬

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Found this on my hard drive 👀

(I will now disappear into my goodbye again)

#Favouriteyoutuber father known as nikolasines he is gamer who he playing the Best, beautiful video Games but later

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Sadly, Father/nikolasines isn't come back from all times its end up sadly

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#NinjaScroller 1.61.4 BUILD 45

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

Watch 30s of #Gameplay 20240908

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

some late night pixels, paralax work

https://www.twitch.tv/philtacular

How how- Did THIS! TURN INTO... THIS! TURN INTO- THIS??? TURN INTO THIS!!!!

TYPE THIS HAS FINALLY BEEN RELEASED

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Here is some Paper Mario 99 WIP gameplay after about one-two months of production made 100% on Scratch! This game is a mixture of Paper Mario and Pet Simulator elements! I hope you enjoy!

New design of this character, is better? #GameDev #Art #PixelArt

All characters

These are all the characters that will appear, there are only 6 characters and 1 reference character, although everything can change depending on how the development goes.
#IndieDev #GameDev #PixelArt #PixelArtist #PixelGame #BitBitsGarten