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For day 211 of coding, the burrowing plant now has a delay before appearing at a new spot
The plant also no longer moves out of the room's boundaries
Mira, siento tener que publicar esto, pero no puedo avanzar mis proyectos, he intentado publicar sobre mi inactividad, pero es que estoy con otro proyectos que tengo pensados en sacarlos a la luz, hasta que no consiga gente que me ayuden con mis proyectos




















For day 210 of coding, the burrowing plant now has an animation for burrowing
The animation itself ties into how its burrowing function works

Peppino got new topins to collect





Added some feedback to make it more obvious why you can't cast spells when you're out of Semblance.
The polish work never ends!

















For day 209 of coding, I made another plant enemy that will burrow and move to a different spot