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For day 415 of coding, I have made it to where the player side settings also apply to the current money count
















I'm really surprised at all the attention my last Hypertrig post got. So I thought, why not post another?
I've been busy rewriting a few things lately, and with that comes a new mechanic - the ability to slam and meteor slam enemies!
Added a SHOCKED reaction.
Reactions happen for both Goblins simultaneously.
I'll add some variation so they don't react the same, I'm wondering if I should make it "Call and response" where one will do a reaction then the other will react to the reaction.







For day 414 of coding, I have implemented the setting that decides which side to place the player and dealer's information on


Preview of the final attak on the genocide route for Undertale [redacted]!
With new glitch effect!


For day 413 of coding, I have included an additional option to determine what side the player's information will be placed at.
It doesn't do anything yet, but I'll be working on that tomorrow


We're changing genres, guys... it's a racing game now.
Joking, but I just thought this clip was too funny not to post. I hope you enjoy!