All Posts in GameMaker



For day 452 of coding, I made it to where the player can actually see their starting hand

Was going to be a pain to reuse the same Cave Sub-shapes for the area types, so I just made duped the script for each one and did the changes manually.
Also cropped the room to remove extra space when they don't reach the edges, that'll keep the fps down









The new content update/Switch release will include a new version of the Clues screen!
But aside from collecting Clues, you might want to start adding something else to your collection...






























For day 451 of coding; I made a new page at the beginning of the "How to Play' section that warns the player to play responsibly

















I'm working on a tileset for a forest area in Lutaland, and I figured out something that I really like! What do you think?


For day 450 of coding, I made a new deck style that can be switched to