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Countless Army is now available.

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Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.

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Test slope detection.

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For day 1119 of coding; following a suggestion by paulohpbender from Bluesky, I made an object that will draw speech bubbles for a calling instance

Thank you

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Watch the trailer for Countless Army.

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For day 1118 of coding, I'm trying to have the speech bubble drawn by the orange dragon appear so that the player can walk behind it. I tried using gpu_set_depth, but it didn't work.

Does anyone have any idea how to do this?

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What about a player for the game?

Deal with him ... Coming soon !

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Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.

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New devlog