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Sneak-peak

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For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

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Now the main idea was be more unique visually. So um Click Here If you think it looks good.

Or if something looks wired, just let me know.

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For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

#Devruary How Did I Learn Game Dev?, eh I'll explain it in the Article

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hello everybody, this is level 3 in my game about the backstage, #steam #backrooms

you can add it to your wishlist here https://store.steampowered.com/app/4369660/Backrooms_Not_Escape/

So apparently I forgot about the dimensional box, storage and recruits.

So uh, yall tell me if there's anything wrong with the engines, like missing features and bugs, lemme know! ^^

#Devruary

As a child, I imagine like A LOT of games that are based on my favorite shows/games but due to my growup, I forget about them & don't have them to be weird by anyone

As now, the only games that inspired me is:

FNaF, Indigo Park, Doors, etc

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For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?

I also noticed some animations still going during pause

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Alright! Cool down period has finished, now for the second round.

So Click Here if you think this looks good.

This one is a little different it has more space in an attempt to ease visual information and collision trouble.