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For day 307 of coding, the mouse can now select from the pause menu like how it was done for the title menu

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For day 306 of coding, I changed how the bullets disappear off screen so it will be based on the camera position instead of distance from player

i don't know if i should do this or not ๐Ÿฅ” ...

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For day 305 of coding, I fixed the code for aiming the lobbed fireball

Until the fix, the aiming indicator would move out of position as the camera moves. Now the position is relative to the camera and mouse position as intended

๐ŸŒ’ Excited to report that Selini - @cymbangames has reached new milestones.

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For day 304 of coding, I have altered the way the lobbing fireball works

The player can decide where to lob the fireball, though there is a minimum distance it can be thrown