General in GameMaker
For day 500 of coding, I started making steps to implement a system to randomly create rooms connected by hallways. So far, I have just made a function to create a 5x5 areas of floor that you can kind of see from the different maps
For day 499 of coding, I have altered how the player will spawn in the room to better prevent them from starting on walls. It will need to be worked on a bit more to ensure a guaranteed spot on the floor
Thinking about gamemaker
Much Sonic has been here.
More importantly the next major obstacle has been completed.
I have decided to remove the partner mechanic because it wouldn't make sense. I also changed the description a bit.
For day 497 of coding, I have updated the exit spawn so that the exit will spawn next to two walls. I may need to make further refinements later on
For day 496 of coding, I am current attempting to have an exit placed randomly on level start. It does need some refinement so that it will always show up
It's time to meet some adversaries."Emulated"
For day 495 of coding, I have refined the code provided from Heartbeast's tutorial to have the player spawn in an open area. Still needs some adjustments, but the spawning has greatly improved