General in GameMaker

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For day 500 of coding, I started making steps to implement a system to randomly create rooms connected by hallways. So far, I have just made a function to create a 5x5 areas of floor that you can kind of see from the different maps

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For day 499 of coding, I have altered how the player will spawn in the room to better prevent them from starting on walls. It will need to be worked on a bit more to ensure a guaranteed spot on the floor

Thinking about gamemaker

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Much Sonic has been here.

More importantly the next major obstacle has been completed.

I have decided to remove the partner mechanic because it wouldn't make sense. I also changed the description a bit.

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for day 498 of coding, I have adjusted the exit spawn code. Now the exit will spawn where there are corners

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For day 497 of coding, I have updated the exit spawn so that the exit will spawn next to two walls. I may need to make further refinements later on

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For day 496 of coding, I am current attempting to have an exit placed randomly on level start. It does need some refinement so that it will always show up

It's time to meet some adversaries."Emulated"

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For day 495 of coding, I have refined the code provided from Heartbeast's tutorial to have the player spawn in an open area. Still needs some adjustments, but the spawning has greatly improved