General in GameMaker
For day 508 of coding, I have input a means through code to limit the number of rooms. This is to try and figure out why the final floor exit isn't being placed like it should
Hey, indie game devs! What kind of game assets are you mostly short of?
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For day 506 of coding, have randomized the exit placement a bit. I will have to refine it a bit to at least ensure that a exit is placed
For day 505 of coding, I managed to alter the path making process to be based on the shortest distance to the starting room. This was done by calculating the hypotenuse using the x and y distances
For day 504 of coding, I've developed a prototype code for creating a path between rooms with room 0 and 1 as the test targets
For day 503 of coding; in working to find a way to implement connecting hallways, I have made an array containing the roughly center point of each room. This array is used to assign numbers to each room
For day 502 of coding, I have allowed different sized rooms to be generated without overlapping each other. I just need to figure out how to connect them
Hello everyone! Long time no see. I have had a lot of crap happen but now I am back! I have started a revamped version of Losing Sanity and it is doing way better than before. I am also going to post edits cause like why not. But Expect updates.
For day 501 of coding, the starting room spawns where the player's spawn point is located