General in GameMaker



For day 533 of coding, I have been improving the ball collisions on the objects. Still a bit janky though


For day 532 of coding, I've tried to improve the objects bouncing off each other. It looks worse right now, but maybe that's part of the process before things get better


For day 531 of coding, I made an attempt to have the objects bounce off each other. So far, it looks a bit janky


For day 530 of coding; I have refined the collision accuracy of the objects, although some still break into the walls. The improvement is evident in where the objects collide with the center portion
Gun animations i've worked on :3


For day 529 of coding, the object ricocheting off walls is mostly working now


For day 528 of coding, I have started working on having the objects move and ricochet off walls. This is the progress so far


For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room