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Introducing the 3 new artifacts that Weefager can use in his adventure! : The sack, to keep your objects safe , the checkpoint, to return to that place anywhere on the map, and the rest point, so that your objects stay there while you explore around!

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#WIPWednesday

Updated Model and Updated Level. I'll get back to fixing those animations now.

DEVLOG 005 - Me when the game works
(TRANSLATORS WANTED)

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New UI pages for my upcoming game. To be honest I find making UIs is a bit harder than it should be in GameMaker. But finally getting used to it and building my own way to create components.

The game will be on Steam soon.

https://store.steampowered.com/app/2468970/The_Farming_Frontier/

am making a gigachad sas game🥔

and no one will stop me >:)

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Power-Ups and UI Ready (placement still WIP) And minor changes were made.

Thanks for Waiting :)

#draco #dragon #gameplay #cartoon #wip #gamemaker #indie

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Trying the first multiplayer game, with cartoon style.

Update 1.0 Released!

-Contains Bugfixes and requested features.

-here's what's new:

1. Slightly redesigned main menu

2. New settings menu

3. Custom Keybinds Option

4. Now High Score gets locally saved

5. Added option to pause

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Implementing basic AI. NPCs can now handle their own state machines once you assign them their workplace. This is forester planting trees and I'm chopping wood. We're a good team :)

https://store.steampowered.com/app/2468970/The_Farming_Frontier/

A new Game that I'm developing with #openSonicSMSengine (not to be confused with Noah N copeland's remake)