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Spent all day and night designing and reworking stuff, so urm...here's frogs.
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For day 480 of coding, I managed to apply some mouse interactions with the options menu. The interaction for mouse clicks will be worked on later
Added new food, Pasta!
Also started work on the Stat Buff system
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Did a rework of how the chunk parts are done, and set up this new Ruins type, I had to make a exception to skip the code that mirrors the chunk sub-parts for the side rooms, since that would make water spawn down their middles.
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Now this is optimized haha (UTRCraft-optimiposting)
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For day 477 of coding, I have placed buttons on the wager screen for the mouse to click on
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For day 476 of coding, I had the game draw a grid to measure things better. I've also adjusted the menu mouse detection to better effect
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For day 475 of coding, the mouse can now click on the title choice selections. Detection is a little spotty, and will need some adjustments