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Yea! Rebuilt the Eating/Reaction system!
Now the Food has a direct effect on the reaction instead of it being random.
Testing Player eating:
Carrots = Unhappy
Baked Banato = Angry
All other food = Happy
Next I need to swap that to NPC likes/dislikes
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1I’m really proud of how the animations turned out here!
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1Can you hear it open?
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1Yes, You can climb that building in the background.
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Throughout your journey in Lutaland, you may encounter these small camps where nomadic Lutas who roam the planet will come to rest! If these camps are being used, you may be able to buy items from the nomads or be sent on quests!
Fixed a bug with Saving and Loading Crafting Buildings while they were crafting. Seems I didn't update the Crafting check to be an array check, which caused it not to load the amount left to craft...which made them craft negative amounts forever! :S
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1When Gladiator and American History X were the coolest movies when you grew up. (I always looked away when “that” scene came.)
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