videogamedesign in Pixel Art


Why is this pose goofy but badass at the same time



#NinjaScroller 1.59.3 with A BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.11.18
Also available on #Steam:



I'm making a game for Indirect Control Jam featuring birds, here are some shots from the game:


I discovered that I have been getting the days wrong since September 25, 2023. This post has the correct day
For day 312, of coding, I fixed the problem on why the ice shards wasn't doing damage
Now to make sure the shards stay in place on moving targets


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.11.17 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


Big beam
Wishlist my game ; https://store.steampowered.com/app/2317880/Bullet_Bunny/


#NinjaScroller 1.59.3 with A BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.11.17
Also available on #Steam:



For day 351 of coding, I worked a bit more on having the ice shards stick correctly
It appears to work on stationary targets, but it acts weird on moving targets. It is also not hurting the bats, despite sharing the same collision code as the slimes
The Game Back In Progress...
1. New Designs
2. Demo Played
3. New Mechanics
(Creator Original @seifmaker1 )