videogamedesign in Pixel Art

Post those pixels!
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For day 389 of coding, I made a simple sprite of chips that changes as you win or lose betting money

This is for a new game I'm developing, her name is Nama.

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.02.03 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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My first gamejam and is so exciting

this is just the first day and the projest is pretty simple but in something about 3 days it will be way better

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.02.03

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Still quite WIP, but all the characters that have been designed and animated for Ale Abbey's halls so far!🍻⛪So exciting to see them all together 🤩

You bet there's more to come😉

#indiegame #screenshotsaturday #pixelart

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Some of the different melee animations for my Co-op Roguelite (Chaosector)

I've decided to create Rico as the hero for this game. Upgrade menu and exchange menu has been completed as well.

These shots show Rico's base and upgrade menu & exchange menu.

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Ok I set it up, so lets see how this goes. Chunks now each have their own Cloud Particle, so I can change their opacity independently. I don't think this should effect performance...

Winston the Lizard concept (Yes, that's his name). This one is definitely going to be tweaked, I know it can be improved.