videogamedesign in Pixel Art

Post those pixels!
Fixed a bunch of stuff, and reworked some other code.
Goblins no longer get their arms stuck up after jumping.
Also made them more in sync for now, until I work out the Call and Response system.
















Added a SHOCKED reaction.
Reactions happen for both Goblins simultaneously.
I'll add some variation so they don't react the same, I'm wondering if I should make it "Call and response" where one will do a reaction then the other will react to the reaction.





Animation of run for 2nd playable character - Audrey


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2024.02.29 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

FR: Adieu, jeu... :/
EN: Farewell, game... :/
=> ...

Sonic Adventure - Chapter 1 (Version 0.2.0): Playing every character + Last level completed (fr/en)
----------------------------French / français----------------------------Je suis finalement parvenu jusqu'au dernier niveau et à le finir !Suggestions et/ou ...
https://www.youtube.com/watch?v=8REI9d91ioA

















Big Announcment! We have a New Logo for the Game, more Unique and fitting to the Title and setting.
Art made by: @T-Samuel
I hope you like it!