videogamedesign in Pixel Art

Post those pixels!

Continuation on the features showcased in the "Ember" Devlog entry. Helicopter Camo can now be changed, select between 14 variants, and two new ordnance items; EMP Grenade and Incendiary Grenade.

#devlog #gamedev #update #bugfix #features

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.04.03 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

This is a statue for a future area in chapter 2 of my game.

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.04.03

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

OK! Reworked Cave Generation. Here's a gif of the smallest cave size, they get bigger the deeper you go.

Unless there's a special reason, every floor will have a [Up Stairs] to return to the surface and a [Down Stairs] to go deeper.

Classic Super Sonic is Coming Straight to the Death Egg

#SonictheHedgehog #ClassicSonic #SonicFanart

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Another AOKAKI gameplay showcase!
Having trouble with projectiles? Don't worry, you can slice and parry them all you want!

#godot

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K DASH - SNIPER SLIDE
This kick was created in Ash Saga and is really cool, so we made for SvC3 - RIVALS! Did you guys liked the darken skin? The animation?

Original sprites by Anim Poket

A stage I just added to the bar.

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Made further improvements to the debris particle system, so impacts feel even more satisfying now! 💥

It also reacts to movements, and many other types of interactions!