videogamedesign in Pixel Art

Post those pixels!
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I’m developing a mega update that improves the gamification of my web portfolio.

Stai tuned šŸ”œ

#webdev #FrontEnd #gamedev #gamedevelopment #Webdesign #pixelart #8bit #retrogamecollect

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.05.07 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Cormac“s shield animation

#pixelart #indiedev #gamedev

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibešŸ•¹ļø

You will face #Ninja🄷, #Wolf🐺 and #TornadošŸŒŖļø

Watch 30s of #Gameplay 2024.05.07

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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For day 478 of coding, I have altered how the wager information is displayed. I'm not sure if I'm ok with how it is right now

Minor fix, fairly big rework, something no one but me will probably care about.

Your ears no longer clip over walls.

Now I get to eat

Did I mention I managed to snag cheap cheese on Saturday?

---Update on Rotting and me---

(Read article)

World map in UI form

#survival #adventure #teaser

Did a rework of how the chunk parts are done, and set up this new Ruins type, I had to make a exception to skip the code that mirrors the chunk sub-parts for the side rooms, since that would make water spawn down their middles.

Insectiles are much more than their shape; Each packs a unique punch when used in combat!

Watch out, because different elements may combine in unexpected ways!