videogamedesign in Pixel Art

Post those pixels!
Yes, You can climb that building in the background.
Wishlist Now:
https://store.steampowered.com/app/1425180/Vessels_of_Decay/?bet…
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1Reworked the Emote system, I was missing a reset in a couple places. Now the Goblins react better when you give them a home, or evict them (why would you do that?!?!!? T_T).
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Loading...#UnderwaterDiving PRE-ALPHA DEMO 0.85.0
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 06 from 0.85.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...Just a quick look at some of the progress for SpriteFestivel! Art by @TofuPixel ![]()
and @/KerrieLake and animated by @JDZombi
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Loading...🥚Hatch, feed, + raise your desktop virtual pet in Nanomon by 🐹Oscar Brittain!
Help your pet achieve its Life Goal in the Nanoscape - will they become a star? A chef? or more?
Just don't neglect your pet, lest they turn out UGLY 😱 Demo out now!
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Loading...What Platform/Console will our 1920s bartending sim, Toad Tavern, be available on?
answering YOUR questions ! we love hearing from you guys🐸🍸✨️

Loading...#NinjaScroller 1.59.9 with a BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2024.05.21
Also available on #Steam:
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Evolution of my artwork accurate Mega Man sprite. Same limits as the original sprite, yet somehow managed to pull off a good and mostly accurate look. If all goes well, he'll be able to be modded into the nes games. Least, the first two for the time being

Loading...If my mama says its beautiful, its beautiful. Animation Overhaul #1 is going well for #Supajutsu. I changed a bunch so bear with me for an online playtest. Video is of me testing the new movement system dependent on animation. Supajutsu Update 0.3.3
Fixed a bug with Saving and Loading Crafting Buildings while they were crafting. Seems I didn't update the Crafting check to be an array check, which caused it not to load the amount left to craft...which made them craft negative amounts forever! :S
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