videogamedesign in Pixel Art

Post those pixels!



I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.
Some of the levels are shown in these shots:
As I've been going through my building redraws I've split the Crafting Building menu into Converters and Crafters.
Kinda need better names for them.
I'm also realising I need to redo the UI for them, they don't need the Inventory part now I can reuse it.



























#UnderwaterDiving 1.0.6 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20241115
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Fun fact about Mark (N1?):
Mark was originally planned as my undertale character for animations (that didn't came out), but then I've decided to make him into my now main OC


#NinjaScroller 1.61.5 BUILD 46
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241115
Available on #Steam:






#UnderwaterDiving 1.0.6 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20241114
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/