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Changing the way I work on the game to make things more efficient as all core elements/mechanics have been mostly implemented.

Working on the cutscenes, here's a sneek peek of one.

Here, have a #ScreenshotSaturday ^.^

(I'm not too late for that am I?)

https://store.steampowered.com/app/3168880/GUIDANCE/

1.1.0 Release

The new (and improved!) demo has been just released on the page!

A demo of DSaF: DL Remastered is now available to download, so go check it out!
If you have any ideas, questions or in case you find any bugs, leave a comment on the game or this post

Here’s a behind-the-scenes peak at my concept art for the Golem Lord redesign!

If you’re curious how the finished product turn out, you can find it in action when the demo comes out! Idk about you but I'm really excited ^.^

https://store.steampowered.com/app/3168880/GUIDANCE/

Many textures are being changed and now have higher quality visuals. (Note: Eventually, Mindhive: Wilds will have custom made tilesets)
(v1.5)

A new GUIDANCE demo is coming to Game Jolt and Steam before the end of the month! (next couple days)

https://store.steampowered.com/app/3168880/GUIDANCE/

#GUIDANCEmonthlyDevlog

Hello! I have really BIG news! All you have to do is read the article below!

Banda, ya tenemos fecha de lanzamiento de los dos episodios de Power Star Fallen :3

#spawnday 11 years here!

Here's the forgotten ps2 edition cover for celebrating.