
Post about Game Dev Tycoon!

And the GameJolt EF Demo poll is FINALLY in!! (Please read details in article)
#renpy #visualnovel #rpg #demo #poll #interactive #storygame #solodev #clicktoread #VN #vngame #eternalfrenemiesproject

#Update: The VN game's "about" page (please read more in article below) #devlog #renpy #visualnovel #renpyvn #storygame #rpg #meaningfulchoice #clicktoread #menu #interface #screenshotsaturday #eternalfrenemiesproject
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#Update: The final version of the #achievements menu (please read more in article below) #renpy #update #VN #renpyvn #storygame #visualnovel #clicktoread #meaningfulchoice #rpg #devlog #screenshotsaturday #eternalfrenemiesproject

Loading...RTG Flashback - March '21Â #3
One of the first levels with elevators. Here, you can see, that thx to my ray-tracing algorithm, every tiny light in the game is actual emitter which illuminates its environment and cast shadows.
https://store.steampowered.com/app/4032050/RTG

The final version of the start screen for the first-time playthrough (more in article below) #renpy #visualnovel #interactive #rpg #renpyvn #menu #storygame #clicktoread #meaningfulchoice #eternalfrenemiesproject

Loading...RTG Flashback - March '21 #2
Another animation from the first batch of levels for RTG, my sci-fi puzzle/platformer with CPU-only ray-tracing. There's a bit of reflection on the bottom floor with back lights casting shadows.
https://store.steampowered.com/app/4032050/RTG

Humbly requesting that if you have a Tumblr, please boost/support(

) the project/game's posts on mine as well!
Link:
https://www.tumblr.com/tauruse11e/tagged/visual%20novel
#visualnovel #renpy #tumblr #devlog #vngame #clicktoread #storygame #eternalfrenemiesproject

On tap for #screenshotsaturday we have a complete CG for an early scene of the story detailing Seraphia and Cocytus' first challenge! #eternalfrenemiesproject #renpy #visualnovel #storygame #meaningfulchoice #rpg #vn #vngame #art #gameCG

Loading...Development Flashback - March 2021
Level 8 showcase. 11 months into RTG development I was finally able to create first levels! No sound, music or story back then, but the most important: gameplay and puzzles, were possible.
https://store.steampowered.com/app/4032050/RTG

Loading...Development Flashback - November 2020
Scene where I tested various aspects of my ray-tracing engine. Today, the engine is used in my game RTG, a sci-fi puzzle/platformer, which is available for wishlists. Check it out!
P.F.2026!
https://store.steampowered.com/app/4032050/RTG











