


trying out cell shading while i figure out the best way to texture everything, do you prefer cell shaded or realistic textures?

texturing some stuff and building up some scenes, wdya think so far?


Quickly testing my comic shader in real time for Lobo! Using custom depth passes, I can selectively colorize specific meshes.

I was bored, so I made a poster in UE


Since I don't want to leave this game page completely empty, have a look at the some of the player's updated mechanics! ( I fully know this is still gameplay, but it's not one of the game's actual maps)


Hunting/eating behaviour of some animals in the game


getting further into recreating orb walker, im starting to recreate some of my older npc designs in 3d.
what dya thing? better, worse or just different?






What's New in the Update:
- Allies now defend themselves automatically
- The captain can heal the soldiers
- More detailed and comprehensive tutorial
- Smoother difficulty curve
- Checkpoint system
