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Some random mech thing because I'm bored.
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for now this gonna be the new gunner because the old model was so outdated. (For this new one I literally just took the main character model and made his head a rhombus instead of a square... i promise ima completely remodel him when i feel like it)
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Live Health Update Stream *tomorrow* on YouTube & Twitch at 8PM EST
AND discussing the future of Mega Man the Rulers of Space. #MegaManRS
Subscribe to get ready 👇
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In Lobo, enemies have a random chance to perform synced attack animations. To enhance the cinematic experience, I’ve added a spectator camera that spawns dynamically to capture the action—cleverly avoiding collisions and obstacles for the perfect shot!
![](https://m.gjcdn.net/video-poster/900/37869479-tghbtw55-v4.webp)
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Hello ! I made a little clicker game with Unreal ! ^^ It's named Cupcake Clicker (nothing to do with Cookie Clicker, ahem...).
![](https://m.gjcdn.net/video-poster/900/37751852-qmthjjsd-v4.webp)
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Testing new Sprite palette features and optimizations in Mega Man RS. Real time palette cycling for many objects in #UnrealEngine5. 🌈
#megaman #gamedev #unrealengine #pixelart
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Crafting a sword for a video game! ⚔️
I’m available for commissions—whether it’s characters, accessories, or props for your game, don’t hesitate to reach out!
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Testing greyboxed level by running around and jumping on jellies.
![](https://m.gjcdn.net/fireside-post-image/900/37690368-wxu4md2z-v4.webp)
Code Mayhem
(gonna start making devlogs on my game as soon as i feel like ive got enough done for a 20 min long video)
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another bad guy (Im gonna remodel her later to help fit with the new style of my game)