All Posts in 3D-2D games




I wasn't happy that player could earn money before the boss appears in some levels. To prevent this flaw being abused, I brought these cute monsters from Scorer Horror to give the money after boss is defeated.

Finally !
With a help from a super cool SD users, that were helping me to optimise this game I managed to improve Nebula and just couple of days ago Steam has give me this mark. :)



Hey! After a long break, my project #HardGlide is moving forward again. Almost finished the third boss on the concrete arena :)



Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.
#GameMechanics #GameDevelopment #MechanicsDesign #Gameplay #GameEngineering #GameDev #GameDesign #UnrealEngine #GameArt #LevelDesign


















One step closer to our Alpha. 15,376 buildings throughout the city.
1.382.400 rooms, 1 for each player.
More than 1M arcade machines to publish and play games.
And much more...
https://anarkyworld.com/


I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.

РЕБЯТ ВСЕМ ПРИВЕТ ВООБЩЕМ Я СОЗДАЛ ВИДЕО ГДЕ ОБЪЯСНЯЮ КАК СОЗДАТЬ UNDERTALE НА CLICKTIME FUSION 2.5 КТО ХОЧЕТ ПОСМОТРЕТЬ ВОТ ССЫЛКА НА ВИДЕО https://youtu.be/in-ACkJ4WO8 И ВСЕМ ПОКА


Rage feature which I've coded about a year ago had issue with pause system. I finally managed to fix this issue.
Now, the chicken boss from before could be enraged if it's damaged too much and cooled down properly.
I did it! Nebula is finally out and running :D