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This is a small fragment of the tests that take place as the game progresses (like the nights in FNAF), however, BORLOGENES is not divided into nights, but into chapters. It has three types of mechanics: (Classic “FNAF”) (Free Roam) (Decisions).

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Official Micro Gameplay from BORLOGENES

- We sincerely apologize for the poor optimization of the built-in audio. In short, this is an official preview of the video game and a test of its decision-making system.

El silencio no es seguridad. Habla… y estás perdido

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Silence is not security. Speak… and you're lost.

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Proto GamePlay Unity - Simple Menus Scenes- Tactical decontamination Suit - Hazmat EchoToxicMan 3DModel. #hazmatSuit, #suit, #b3d, #blender, #unity, #game, #echotoxicman, #suitToxic, #charactert, #game, #unitySuit, #suitAssets, #assetsGame, #rigin.

Some awesome music, put together for my bro VerzatileDef <3

I got more ideas and have implemented them here. I also have updated some levels.

Today's #screenshotsaturday show shots of the updates:

The evolution of the games I've made!! From 2017 to the present What is your favourite?

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Updates - STEEL DESERT

I'm back, finally. Bringing some exciting updates to Steel Desert. Here are some screenshots.

As I applied for some co-op projects together with other developers (thou I doubte that), Taking the Bull by the horns a short recap of -X-Scorngames l33t skillZ :P lol