game_development in Indie Game Community

#GJAsks
The most awkward death was in my own demo game, when I wanted to make a tutorial enemy and I made it too strong. But that also gave me a great idea!


So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?


Now I've got the beginnings of co-op over Steam. Looks like I'll have to mess about with predictions, and then sync all the enemy and loot stuff over. It's a shame you can't test out multiple clients on the same pc because they need different steam users.




Pass the key through the grinder 👻
#HardGlide #screenshotsaturday #indiegaming #indiegamedeveloper #gamedev




Environment/Lighting test


Hey everyone!
Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!
Check out the video and share your thoughts!


Во первых: Всех с Летом
Во вторых: Курсоооорыыыыыы!
Да, как и с музыкой, я хочу вам предложить поучаствовать в разработке игры и дать вам возможнсть добавить в игру свой курсор :)
Все подробности в группе телеграм: https://t.me/+m_hDl1cDMP5hY2Ji
