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Our Lead Dev was homebrewing Trappist beers all Sunday long...🍻⛪ what could Ale Abbey's Monks' excuse be for sleeping in on a Monday morning? 🧐
Follow us on Discord! discord.gg/eir


The settings menu is wip.
It'll be the first time implementing a keybinding system.











Defend your base from being Destroyed build up your Defenses to protect the Area choose your Defense places carefully as the enemy will destroy them in order to get to your base and earn stars by protecting the base


I updated the menu of my game (The Elevator).
It's an interactable menu. I love it! #Atmospheric #Cinematic #MadeWithUnity #TheElevator #Pixel1Games
Play the game here: https://gamejolt.com/games/The-Elevator/760694







The location was made only today and will be finalized, which I will be able to show you the other day:
Sound effects;
More elaborated particles (garbage will be scattered, objects will move from the wind, etc.);
Write what you can add here)




A landscape of Utgardr by our artist Jonathan Calsolaro.
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#fantasy #parkour #gaming #gamers #indiedev #indiegames #puzzle #openworld #platformer #adventure #steam



Close combat is not mandatory in BattleJuice Alchemist anymore. When I play games myself I love those where you have a lot of freedom, I hope I can provide that in my game as well.



