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Happy Screenshot Saturday! :D

Here's a quick video about my Roguelike City Builder, HexLands, inspired by Civilization and Islanders.

It sums up 1 year of game development in Unity3D!

Cheers, have a nice weekend! :)

https://www.youtube.com/shorts/xuDG_7mqLrg

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Hi, #screenshotsaturday! I worked on lighting for interiors in #UE5. This scene only has one directional light and emissive materials. There are so many hidden settings that can help without using many lights.

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"The Lost Cycle" - Coming Soon
The Lost Cycle - is an adventure in an old abandoned animation studio. You play as a lost one who remembers the past cycle.
https://www.youtube.com/watch?v=ylwhuGZ6aBY
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With the great free sound bundle from sonniss the game already feels more vivid.

#MadeWithUnity #GameDev #Hayamichan

My cat, when I don't feed him for 5 minutes.

Wishlist to support:⬇️

https://store.steampowered.com/app/2068190/Almost_My_Floor_Duali…

#gamedev #indie #indiedev

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These are some splash animations I recently added. They are not crazy elaborate, but hopefully add some weight to important events. Feedback welcome :)

Finally the post jam version is complete, get it while it's fresh!

To celebrate the release here are some screenshots:

The stages of designing a new NPC, the Lord in our upcoming Monastery Brewery tycoon, Ale Abbey.🍻⛪

From concept, to testing, to final take, to ehm... giving him a "vibe."🫰🫰🫰

#screenshotsaturday #indiegame #pixelart

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I've got sone exciting news: the latest patch for the BattleJuice Alchemist Playtest is live on Steam and it includes the new tower building mechanics!

Read the article below and make sure to tell me about the game breaking tower designs you come up with!

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Hi! I have created local volumetric fog using volume textures in UE5. That gives me more control to add creepiness where I need it in my level design.

What do you think?