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Loading...The game over screen is wip. Maybe I'll add more statistics. Who knows...

On the left you see Dan Foxit on the right Arthur Eagle
(Lenard is coming soon!)

Loading...Hi everyone!
Here is how I use Blueprints instead of Static Meshes to build my levels in UE5...
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Loading...RAINBOW CUBE HAS ALREADY BEEN PUBLISHED! (code: wsube)


The project is actively developing. Save some screenshots from development...

Loading...Interacting with the effect enabled, will resolve everything. However, you have to be quick.
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Loading...One way to effectively fight shielded enemies in my game is using explosive barrels. Your explosive flask breaks the shield, then the barrel does the actual damage.

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