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I think I can say the demo is finished

So now it's time to focus on Story Mode, which will be released, but definitely not in a week or a month, as I'll be switching the game engine to Unreal Engine. I have huge ambitions for Story Mode

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FROSTMARE 1.7 DEMO GAMEPLAY

I've added a lot of improvements to the game and I think it will be even better to play now

Started working on Fighting Game Game-Jam prep.

Got the Update on Demand System to the minimum feature level needed for the Jam. It strictly controls the Gameplay FPS & Processing, useful for Fighters (and Rollback Netcode).

More details

TYSM for 50 followers :)

Hope the game is gonna live up to the hype for yall

FROSTMARE — Update 1.7 DEMO

New update is now available.

Changes:

Improved graphics and overall visual quality

Gameplay balance adjustments

Added a new mechanic

Added sprint for the player

General fixes and improvements

Camera Zoom Feature (Coming in Patch 2)

A showcase of a requested feature, that helps in puzzles and rooms where you need to absorb or shoot from a great distance, I have implemented a camera zoom feature.

https://www.youtube.com/watch?v=qoqhwhWpNXs

https://www.youtube.com/watch?v=qoqhwhWpNXs
https://www.youtube.com/watch?v=qoqhwhWpNXs
https://www.youtube.com/watch?v=qoqhwhWpNXs

New Version of FROSTMARE

VERSION - 1.6 (ALPHA)

I've fixed bugs, improved gameplay, and added more variety to the map.

Hello, I'm here to tell you that FROSTMARE DEMO is out and I'd be very grateful if you'd play my game and let me know what you think about it <3

Weekend night hang out with the stray kitties on the porch. That's Rocky (Rockman), Junior, and Rocky again.

I'm doing Unreal Engine research on my potato laptop, in the fresh nighttime air.

(A Chromebook jail broken with Linux on it. Runs amazing!)