General in Unreal Engine

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Close combat is not mandatory in BattleJuice Alchemist anymore. When I play games myself I love those where you have a lot of freedom, I hope I can provide that in my game as well.

It's a chill Friday, the night is calm, the ravens gurgle their croaks and the night starts to get heavy! Wake up and continue on your journey!

Enjoy DarKnot on Steam - bit.ly/DarKnot

#OutNow #EarlyAccess #IndieGame #DarKnot #GameDev #Gaming

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Bob: A thousand lives trailer.

"Sometimes, when a person is truly lost in this world, suffocating inside her private bubble where all she can hear is her own droning heartbeat, a touch can be enough."

https://gamejolt.com/games/bob/752517

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Slowly working on some new maps so the next demo for RJC has way more interesting rifts to explore for all of you. Learning something new about unreal engine every day.

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!

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In BattleJuice Alchemist you can enhance special abilities like teleporting by adding explosions and other effects. What you see here is not the craziest of varieties, but I'm sure you get where I am going with this ;)

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We are sharing the speedrun of the DarKnot game with you in case you want to know the answers to the most difficult riddles and short paths for passing locations in DarKnot.

Watch the full speedrun here - https://youtu.be/-ODkmaaX3hs

#IndieGame #GameDev

DARKNOT SPEEDRUN [EARLY ACCESS]
DarKnot Early Access Speedrun. Enjoy Get on Steam - bit.ly/DarKnot
https://www.youtube.com/watch?v=-ODkmaaX3hs
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All work no play make me a dull boy. But I think I really should not have my Win98 computer next to my workstation...

For #ScreenshotSaturday, we have our favorite screenshots shared by players on Steam.

Check out the Steam Store for more here - bit.ly/DarKnot

#IndieGame #EarlyAccess #SteamGame #GameDev #CrazyDeveloper

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The Backrooms: Realism - Madness Devlog