General in Unreal Engine

Share your creations!
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Main Menu and Opening Cutscene Finished (Coming soon) Rendered in real time with Unreal Engine.

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We are at Gamescom all week, today showing BattleJuice Alchemist. Today I am at a different place: Booth E020g - D021g in hall 10.2. Stop by and throw some flasks with us!

No way

Okay, he is there is really cool

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🕷️Tarantula Virus🕷️

It's now less than a month left to game's premiere so i decided to give you a playable demo to enjoy on Steam

Wishlist and Play Now:

https://store.steampowered.com/app/2488410/Tarantula_Virus

#WishlistWednesday #gamedev #roguelike

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🌟 Join the Journey to Bring "Lost In The Storm" to Life!

After pouring my heart and soul into this game for 3 years as a SoloDev, the time has come to take the next step. And I can't do it without YOU!

Join the Journey Today:

https://www.kickstarter.com/projects/nexsle/lost-in-the-storm

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Come visit us at the booth ouf our publisher ESDigital Games at gamescom: Booth E040 in hall 10.2! See you there!

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High-Fidelity Real time beard physics powered by unreal engine 4's chaos cloth simulation.

#AmishFreddy

The day someone uses this hashtag i will know i succeeded in life.

UI Overhaul

Rounded Corners and added colors to Buttons, sliders and spin boxes.

Which one do you like. Colorful, purple or indigo?

Last pic is the old UI

Amish Freddy is back and improved with high fidelity real time beard simulations.

Ohhh... I remember the time, when me and my friend in one match had TWO Dart Vader lightsabers. This is was incredible and funny, because on the map Dart Vader was only one.
How we did it? The mechanic of tent, that saves items to the next matches