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procedural generation!

this took way too long to do

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A first look at the eerie Dead Forest in Lobo.
To navigate the thick, cursed fog, you’ll need to find and light ancient lanternsβ€”but beware… the trees aren’t the only things that are dead.

i'm downloading Unreal Engine 5, i will try to learn much than i can and then i will try to make Five Nights At Springdeath with it, if i fail i will return to Clickteam fusion

Switching from Unreal 4 to 5!
finallyyyyyyyyyfgsagjasg (had enough of 4's crack addiction and it always crashing or bugging, so I decided to switch to UE5)

Update released today (0.1.2 )

In this update, the initial location was completely refined, and the character was improved. In addition, the game was optimized and the game door was improved.

For over a year we haven't had a proper website, something we used to have! I have been working on setting up a new website! It's finally ready, with a custom domain and everything!

https://www.ambercrowngames.com

#OneMoreExperiment_Game

Hi everyone!

I've seen some Really amazing projects shared here and I love to see them. However, I've also noticed a few of random ads or posts that have nothing really to do with Unreal in any shape or form.

Please keep content relevant to the community.