Work in Progress in Unreal Engine

Share your creations!

Hello guys! Robin made a cool space wall shader that will be used in later levels in the full version!! What do you think?

https://www.youtube.com/watch?v=onwqJYbezjk&ab_channel=Ambercrow…

#OneMoreExperiment_Game

OME - DEV BLOG: Space Wall Shader
ONE MORE EXPERIMENT - SILVER DEMO COMING 2022!------------------------------Andrea Randall is starting to hear mysterious sounds in her apartment, and wonder...
https://www.youtube.com/watch?v=onwqJYbezjk
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Turia at night! Now you can participate in dangerous night races! We really need your feedback!

#screenshotsaturday

Here’s an in-depth look at one of the characters I posted a few days ago that will be featured in

Flagstone: Getae Legacy

Stay tuned!

#conceptart #gamedev #characterdesign #indiegame #flagstonegetaelegacy #RPG #romania #unrealengine5

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This is Fennec, a cyber-punk-inspired Fox. The last character I have been working on.
I just finished the texturing, and it's ready to be rigged for Unreal Engine.

Playing around with icons to make an animation.

I can easily fix this, but it will not be *that* smooth as I wanted. *back to UI documentation*

I've got a wonderfully mixed bag of news related to the development of BattleJuice Alchemist for you. I posted some of them in bits and pieces already, but wanted to sum them up in a proper devlog as always (article below). Have a great weekend!

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Anti-missile defense working as intended

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Teaser 1-We All See You,

YOU CAN'T HIDE

(Teaser For Upcoming title)