Work in Progress in Unreal Engine

Share your creations!

Rainbow Friends Made UE4 - Blue Concept

We are super stoked about sharing this fresh behind the scenes look at our enemy jump patterns made in Unreal Engine! Every jump is hand-placed to ensure the A.V.A.F can keep up with the player.

Another small look at level 3 from Flee The Facility. Hope you guys enjoy.

Honestly these trees and this fog look cool.

Im honestly loving how this game is coming out.

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A very quick test about my next feature coming soon.

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If you use the Shell Flask in a supercharged way, it provides thorns that bounce damage back at your attackers. There are items that interact with that mechanic such as an item that makes the spikes also freeze enemies.

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There will be some interesting things to explore in future updates
You can be an early tester for the game by downloading here: https://gamejolt.com/games/RocketJump/732710

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Another view of the #Ui. Actually would like to show how it is now in this second part.

Wishlist on #Steam: šŸ”µ s.team/a/a1878290

#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action

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#sagittarius #horror #indie #gamedev #ue4

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feels great having an interaction system that allows for different kind of interactions like opening treasure chests