Work in Progress in Unreal Engine

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Since my last build the biggest point of feedback was the movement felt very floaty and not very exciting. Hoping to change that with the next update reworking the movement to work like half life 2. This + rocket launcher feels much faster

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The Biggest Baddie [not Boss], They Do damage to me and i do damage to them. 2/2
#Fps #SurvivalHorror #Nintendo64 #lowpoly #retro #UnrealEngine5

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Baddies[Minus the Boss] in my game, They Do damage to me and i do damage to them. 1/2

#nintendo64 #lowpoly #retro #indiegame #indiehorror #indiegamedev #gamedevelopment #gamedev #gamedeveloper #UnrealEngine5

#FPS #SurvivalHorror

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Next year is going to be great!

Follow the game progress:

https://gamejolt.com/games/Lost_in_The_Storm/562040

#update #indiegame #comingsoon #gamedev

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Exploring the wilderness in our second, over-shoulder view mode in BattleJuice Alchemist. Do you think it is gimmicky to have a second view mode beside top-down?

Share the grace! It’s Thanksgiving and dinner is served.

Join the rich and weird people for dinner here - bit.ly/DarKnot

#WishlistWednesday #IndieGame #ComingSoon #EarlyAccess #NewRelease

ALPHA

Saw a grotesque creature with hooks for a head and human legs. It's cry and shrills still haunts me. Arrggghhhh!

I cant get it out my head - bit.ly/DarKnot

#IndieGame #TrailerTuesday #GameDev #Assets #GameDesign #CharcaterDesign #Gory

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Making some AI for the crows.

The basic is done, so it's time to improve it!

There are a few bugs, but I will fix them later.

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It's much funnier to play with AI using real characters.