Work in Progress in Unreal Engine

Share your creations!

I did some menu ui

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I get some funny results when removing the attack cooldown and combo limit XD

Climb Animation - BEHIND THE SCENES (WIP)!

Thats right in the new demo you will be able to CLIMB! Climb what!? Well thats a surprise

https://www.youtube.com/watch?v=476BidIkdBg&ab_channel=Ambercrow…

Set a reminder in your calender for 10th December, when the new demo willbe out!

OME - DEV BLOG: Climb Animation (BEHIND THE SCENES) - WIP
ONE MORE EXPERIMENT - SILVER DEMO COMING 10 DEC 2022!!------------------------------Andrea Randall is starting to hear mysterious sounds in her apartment, an...
https://www.youtube.com/watch?v=476BidIkdBg

YO WHAT UP! I'm back from my trip hope you guys didn't miss me! I will start doing updates tomorrow for Project Revenge. I will finish up the inventory system and I will post what it looks like and more updates! Bye!

Update Log: 006

Working on a wallpaper/banner/poster for my game to use on my Steam page, marketing and Game Convention. Thanks to https://twitter.com/Pluvias_/ for drawing the poster for me!

Hi, I'm developing a horror story involving the use of light.

Try my game now (there is already a first build)

If a monster sees you with a light it will kill you.

If you walk for a long time without light, you die.

E - turn on the light ; Shift - run.

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I tried Some Different Things With this Spell Casting. Granted its kinda of the Same thing i did for Eva's Daily Game Dev Routine 2 but i changed a few things
Enjoy :)
#Fps #SurvivalHorror #Nintendo64 #lowpoly #retro #UnrealEngine5 #IndieGame #IndieHorror

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I have been creating buildings in Blender with Geometry Nodes, and this is how they look in UE5.

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Halloween pushed me into overdrive: patch 0.21801 of the BattleJuice Alchemist Steam Playtest is live now!

You can now try out our classes and perks yourself. Additionally, there is a pretty significant change to close combat. Read more about it here:

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I've been rewatching my childhood anime Digimon and I got the urge to try a quick fun thing in my game!