Work in Progress in Unreal Engine

Share your creations!


Building feature upgraded.
ยป Clean up and performance improved.

Scrapped level from an upcoming game.
Was supposed to be a re-imagining of one of my other games, Library Of The Dead




ย Updated Absorber Gun (PART 2) - Electric Beam
More updates of the absorbed gun absorb feedback. Now you have liquid filling cables, camera shakes, as well as a electric beam shooting out to the element aimed at!
Stay tuned!
#OneMoreExperiment_Game


Its been a while since I posted on GJ but I just wanted to let everyone know I am still hard at work on RocketJumpCascade v0.4. Here is a quick preview of some of the refined gameplay.
You can wishlist the game on Steam: https://store.steampowered.com/app/2082420/RocketJumpCascade/


Hi everyone! This is the first test for the Player Character in-game. I added Physics, Clothing Simulation and Facial expressions... What do you think?

Nothing big but heres an environment tease ๐ผ


I've been working on this multiplayer arena fighter Shoreline Showdown for a while and decided to finally announce it
(Some more stuff in the article)


This valley looks peaceful... for now.


I wonder what all these Numbers have to say...