Work in Progress in Unreal Engine

Share your creations!
Loading...

Hello, everyone! Back into combat design prototyping. Here is a sneak peek of one of the animation finishers!

Danger Leakage At Freddy's - Trailer 1
Danger Leakage At Freddy's Trailer 1#fnaf #fnaffangames #unrealengine5 #gamedevelopment
https://www.youtube.com/watch?v=Wg3S5hlhBaY

"You can't flee here... We've settled up traps!"

Level 2 Portal! It needs power to function, you know!!

#OneMoreExperiment_Game

how innocent..

Loading...

Cutscene triggers now sweeps camera from wherever youre lookinjg to target rotation. Before we forced snapped the camera to a given position, which looked janky! Some testers even thought this was a bug!

UPDATE 2 coming soon!

https://www.youtube.com/watch?v=F0wKTiuKVzo

OME - DEV BLOG: Cutscene Camera Sweep
Cutscene triggers now sweeps camera from wherever youre lookinjg to target rotation. Before we forced snapped the camera to a given position, which looked ja...
https://www.youtube.com/watch?v=F0wKTiuKVzo
Loading...

This is what greets you in the lobby of my next #FortniteCreative experience. It will tell you what to do!
My first game was a capture the flag map with size tasks. You can see it here https://www.fortnite.com/creative/island-codes/8819-3321-2150
#UEFN #UnrealEngine #UE5 #EpicGames #Fortnite

Loading...

Dead by daylight meets Fnaf

just showing the menu though

Been working on this for awhile in secret, It's in a limited playable state rn, but It's getting to a actual playable state quickly

2 posts in one day omagod

,

We've shifted our cinematics from pre-rendered to real-time in Unreal Engine, resulting in enhanced visuals, optimized game size, and a faster workflow for us on future cutscenes. I'd love to hear your thoughts! Article right here below.