Work in Progress in Unreal Engine

Share your creations!


Nobody asked for this, but we are striving for greatness here.

The update with the resolution settings addition is now out! This is a smaller update. We deleted the earlier version, since the only difference is these settings! We hope all monitor types now can handle the game!
The latest version is: 2.12.2


So I've also been working on some assets to transfer the 2D look of the game into the 3D realm in #UnrealEngine. I've been working with a software called Crocotile3D which is directed towards 3D modeling with tilesets. Just testing this old HUD BTW.
Progress on implementing new animations! I think the true first person camera approach where you can see your character’s movements besides arms works really well for parkour games.


Coming back to Game Jolt after a while...
So I've transitioned Spaceman Memories into a 3D pixel art game and I'm making it with #UnrealEngine. Anyways, I'm having lots of fun with it, this is the character controller I build using PaperZD.


On the way to BETA...
Still considering on making devlog videos, but for today we have...
new model renders -

Hey! sorry if I don't post much, I had big problems with my multiplayer game in development, BUT problems solved ! It should be out soon !😎🔥























So today, I just opened the VR fangame project, looked around the office and was greeted by this, scared the absolute shit out of me, I'm probably gonna have nightmares tonight, but I might keep this.
Vintage Chica model by Battington & TheMediocreMakers


In our latest devlog, I unveil the secrets behind some of our particle effects, crucial for our visual style. Join us on this journey as we conquer overdraw challenges, ensuring our game enchants players without breaking a digital sweat. Article below!