Work in Progress in Unreal Engine

Share your creations!

I will add a background for the button later, but there's now a "Game Dev" channel in my community! ๐Ÿ˜๐ŸŽฎ

https://gamejolt.com/c/leigergaming-ssa7hm

How many times I modeled and remodeled this little guy, but I think each time I changed he got better and now I think I've arrived at his definitive model

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Hey! This is certainly one of the most fun menus I've ever created

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So I started make inventory instead of weapon and chair...

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Embarking on exploration in Lobo: where risks can lead to rewards or consequences.

Will you take the chance?

Our small but mighty two-person asset creation team tackles the challenge of creating diverse characters for our game. Learn about the magical tool of animation retargeting, saving us time while bringing unique personalities to life! Article below.

SSD failed, lost my whole old project, shaders, physics bodies and all. Finally some got updates. Finally was able to get a good result with 2D Eye Tracking in UE5. Moving on to Shadow.

Demo:
https://youtu.be/tCc7U2pnpYM

#BunnieBot #SatAM #ArchieComics

Sonic Movie Style Character Development - Dynamic 2D UV Eye Tracking via Blueprint
Slowly getting back to work on personal projects. In the interim I had a hard drive unfortunately fail and lost the entire Bunnie Rabbot project file. Lost...
https://www.youtube.com/watch?v=tCc7U2pnpYM

Because of recent events at @Nexsle Mega Bowling Dash and many other projects. Has been put in the care of @WhatManGames, this is my personal brand separated from my company. A lot is changing, I canโ€™t wait for you guys to see what I've been cooking up.