Work in Progress in Unreal Engine

Share your creations!

work in progress

Heres a look at one of the rooms that is basically finished For my Fnaf Fan game!

Here is a screenshot of the opening cutscene for the game.

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Finally done,...this explosion effect is temporary. Soon I will change it

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Puppets Music Box.

Hey everyone! ๐ŸŒŸ Step into my latest devlog.

Join me as I explore fresh combat updates, new mini-environments, and UI enhancements in this episode.

https://www.youtube.com/watch?v=SWEShAJm3Jw

Devlog 57 - Elevating Combat, Fresh Environments, Enhanced UI in Lobo
Hey everyone! ๐ŸŒŸStep into our latest devlog. Join us as we explore fresh combat updates, new mini-environments, and UI enhancements in this episode. Links---...
https://www.youtube.com/watch?v=SWEShAJm3Jw
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My dad joins the realm of โ€˜Loboโ€™ as an NPC. Iโ€™m bringing friends and family into the game to bring its world to life!

This is the outside scene to the house you're having the party in. These are some before and after screenshots with some lightning bugs, and the global lighting tests. What do you think?

Let me know with a comment.

I've just created the Battle simulator page ! I haven't released the game yet, so feel free to follow the project! (it's coming out soon! )

https://gamejolt.com/games/battlesimulator/862134

Trying to see what some nice lighting will do to my games scene. I don't really want to go to far with lighting, reflections or Ray Tracing. I still want to have a good playable frame rate, but not bad so far.

Let me know your thoughts with a comment.