Work in Progress in Unreal Engine



Hello everyone! Ever wondered about the sensation of stepping into the void? Experience it through the fall damage system in my game, Lobo.










Here is a screenshot of the opening cutscene for the game.



Finally done,...this explosion effect is temporary. Soon I will change it


Puppets Music Box.
Hey everyone! ๐ Step into my latest devlog.
Join me as I explore fresh combat updates, new mini-environments, and UI enhancements in this episode.



My dad joins the realm of โLoboโ as an NPC. Iโm bringing friends and family into the game to bring its world to life!












This is the outside scene to the house you're having the party in. These are some before and after screenshots with some lightning bugs, and the global lighting tests. What do you think?
Let me know with a comment.