Work in Progress in Unreal Engine

Share your creations!


In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine









(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.























Huh... Squirrel (Β΄ β£ ` ΚΖͺ)



Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine











i decided to change the main menu and added the ability to select the chapter in the main menu since it is faster.
NOTE: NONE OF THIS IS FINAL, EXPECT CHANGES THROUGH OUT DEVELOPMENT.


In your restaurant you can have multiple arcade machines with minigames that you can play!
These minigames range from classic shootemups to this DanceMachine that you can play with your animatronics!!!
(and yes, i just made fnf in unreal engine...)