Work in Progress in Unreal Engine

Share your creations!

✨I decided to follow one of these painting tutorials on Pinterest and it really works *o*✨🎨

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In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine

Thank you, Thank you for your support until this point I've noticed that I'm on over 500+ Followers & over 1000+ Likes! only from posting video & images of my Game, I hope you like what I do please share, like, follow for more amazing content. Love you

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(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.

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(#CC > #GamePlay) From CC Tool to Gameplay I officially done it, now my characters created with my CC tool can be fully transferred used & remodified if need inside the game, I was working on this for the past to days, that's why I didn't post anything.

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Building Machines is Fun, Here is one little simple to build machine that we think of for Creating Perfect Car Suspension amazing for Racing your Buddies who lay tracks or Perhaps Props on the Track. You can run at top of them without breaking a Sweat

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Huh... Squirrel (Β΄ ⌣ ` ΚƒΖͺ)

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Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine

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We are almost Hitting 500 Followers. Thank you from the bottom of our hearts Your support Means a world to us. If you want to see more and sneak behind the screens and custom engraved in-game items Feel free to join our Patreon Thank you Stay Safe

i decided to change the main menu and added the ability to select the chapter in the main menu since it is faster.

NOTE: NONE OF THIS IS FINAL, EXPECT CHANGES THROUGH OUT DEVELOPMENT.