Work in Progress in Unreal Engine

Share your creations!



β¨I decided to follow one of these painting tutorials on Pinterest and it really works *o*β¨π¨


In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine









(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.























Huh... Squirrel (Β΄ β£ ` ΚΖͺ)



Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine











i decided to change the main menu and added the ability to select the chapter in the main menu since it is faster.
NOTE: NONE OF THIS IS FINAL, EXPECT CHANGES THROUGH OUT DEVELOPMENT.