Work in Progress in Unreal Engine

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Guns and swords? Why not? Gu Currently working on a new controller using ALS and Combat Fury for Lobo! Stay tuned for more updates!

#GameDev #UnrealEngine #LoboGame

Here is another little sneek peek for the waking up cutscene, Hope you guys like it!

Progress on Five Nights at Freddy`s : Witness

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Reloading with guns drilled to your hands

Content\HNMain\Maps\SubLevels\Mall.umap

(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.

very VERY early render of the Sky Tram model for #renderwednesday

Unveiling the final wave of concept art for our desert haven, "The Well". πŸŒ΅β›²οΈ The heart of the bustling oasis is the tavern, where tales are spun over hearty fare and refreshing libations.

https://m.youtube.com/watch?v=za8vMpuPn8M

Larceny union is undergoing big changes and has improved a lot.

I present you a BETA of "We Heist Too" for STEAM, this MAY!

Stay tuned

WE HEIST TOO (Beta) | Announcement Trailer
Welcome to We Heist Too!Explore the unconventional city of Rywadorium! Explore the unique regions of the city and pretend you're a regular citizen with no il...
https://www.youtube.com/watch?v=za8vMpuPn8M
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