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For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

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Playometro #40 Remake Video Diary #PlayometroRemake

- Player texture improvement

If you want to participate in a multi-video game tournament with lots of great prizes , please leave a comment to let me know.

Hello everybody!

It's been a while since I've made posts...

in the game, I've fixed animations, bugs, and scenes. There's not too much left! (hopefully)

We have to work on the sounds and, most importantly, on the music. Even better scenes and animations.

We've updated the backgrounds for PC-X!!!!
Here are the new designs!!!!

Do you guys like it???
These were made by me.

(Also, on the grass one, those are wires, not just random lines lol)

#Gaming #Gamedev #Pixelart #2d #Platformer #Indie #Mainframe_NERDS

  2 votes Voting finished
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Ladder Up - final trailer

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For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

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Playometro #39 Remake Video Diary #PlayometroRemake

- Texture improvement

How many LaLiga DT TOTS did you get?

  53 votes Voting finished

Ni Hao. I Made A Gamepage Of My Yet Another Game. But Will I Make It? IDK. Will I Try To? Hell Yeah