All Posts in Game Dev

Post GameDev things!

We proudly announce, Mi-Nyeo! Aren' t you exited?

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Say hello to the 💀Cryptmaster Anniversary Update!

💬New NPCs

☠️New enemies

🗺️New areas (and world map feature)

♠️Over 100 new "Whatever" cards

And more!

SAY ANYTHING in this bizarre typing dungeon crawler adventure by Paul Hart and Lee Williams 🖤

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It’s almost the Weekend!! 🎊 If you haven’t already please check out our game demo, simply comment SOREN and we’ll send you the link 🔗.

#indiegamedev #metroidvania #gamedev #sorengame #gamingcommunity #newgame

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250529

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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MEQAMIND DELETED SCENE

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Without any words...

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Ancient builds from some of my game projects

just a thingy i put together for my portfolio that i'm also uploading here

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Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.

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Tired of those pesky gold snail shells getting in your way?

Now with the "Smash" effect, you can open up the battle board for more bugs!

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How I turned a bug into a feature in my game Hyperslice