General in Game Dev

Post GameDev things!

Holy Moly! We are already 202!, so much thanks my funkies! <3 And since I want to thank you, here is a surprise that I was preparing a long time ago with the programmer Tocin, Charlie's Terror. Stay Funky! It's what we've been working! I hope you like

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For day 628 of coding, the rooms on the map now only fill in whenever the player first walks there

Repetitive coding is my game dev kryptonite, burns me out so fast its not even funny

What's this?
(made with ai)

This is what happens if you don't join my Discord to talk about Game Facts Special, Sonic Time Twisted and Game dev!

https://discord.com/invite/9GTNhPMA8A

THANK YOU GUYS SO MUCH FOR 200 FOLLOWERS!!

Sometimes, #Starfy and co. needs a bit of underwater strength to get through certain areas.

https://www.youtube.com/watch?v=MnGXiQ1FvXI

#fangame #devlog #Starfy6

https://www.youtube.com/watch?v=MnGXiQ1FvXI
https://www.youtube.com/watch?v=MnGXiQ1FvXI
https://www.youtube.com/watch?v=MnGXiQ1FvXI

Thanks @gamejolt

Day 41 of 365 trying to post a day to reach 10k followers

The halloween update is out with a new varation of the Sammy's house level avalible in the level select you get after beating the game

I am going here for a Diegetic UI design combined with easy 3 choices per day type of gameplay but all choices must have a big impact

Do you know of any other Diegetic UI design tips that could help me ?